IN ORDER TO – A MEMORY GAME THAT TEACHES PURPOSE PHRASES

54.50

A fun game, which allows the child to experiment with the context of the purpose in language (in order to…) and enriches his language in a fun way.
The game contains 30 cards divided into 15 pairs.
For example: “The boy turns on the faucet to wash his hands” compared to an absurd and funny sentence that is obtained when the pair of cards picked up does not match: “The boy turns on the faucet to draw a picture.”
Intended for ages two and a half and older.With this fun game, children learn to use language to achieve a purpose through trial and error with logical or funny irrational sentences that enrich their expressive skills in daily interactions.

For children aged 2.5 years and up.

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